We all introduce our characters since this was the first session.
Mine is Ludo Travers, a quarter-orc rogue from the city itself he likes the finer things in life and is in love with an equestrian named Annaliese. He's uncomfortable about being kind of ugly cuz he's partial orc.
We also had Marfaen Grimm, a human woman, who had some kind of tragic child story and is now somehow cursed by spirits. That's Eric playing some kind of non-standard class called a Malefactor.
Bimpnottin "Nottie" Sniggleboom (a.k.a. Pimpbutton Snuggleboom) is a gnome who loves children, blowing things up, and working in a toy store. She is also a bard who plays the ocarina. She was very enthusiastic.
The half-elf monk, Fawzi Greynore, had come to the city searching for the fulfillment she could not get at the monastery where she had been living and studying.
And finally, a halfling druid, Ellai Rickzer, who was also from the city and had lots of siblings.
After introductions we watched the party go down into the portal. Not long after, a commotion started nearby as a bald headed dude with eyes tattooed on his head started a fist fight with a half-orc woman. He was backed up by four other guys. Ludo recognized his contact Yagra, so he leapt in to assist, stabbing the bald man once. A fight began. Ludo ended up stabbing one of the other brawlers, critically hitting, and killing him. Nottie cast a spell, some kind of thunderwave, that shot forward hurting both Ludo (ouch!) and some of the other brawlers, knocking at least one over, and killing another (or maybe the same one). Others in the party held back and observed. After another round a loud animal-like noise erupted out of the pit in the middle of the room and a large troll crawled out, holding a detached human arm wearing the same clothes as one of the adventurers that just went down the hole. Attached to the troll were a few stirges along for the ride.
This new arrival caused true chaos to erupt as much of the clientele fled the scene. This also caused more of the party to become engaged in the combat. The druid cast entangle which sprang up weedy growth around the troll and a few of the brawlers helpfully holding them in place for a time, giving everyone else the advantage of location and movement.
I forget all the order of what happened but one of the stirges killed one of the brawlers, and the remaining one ran away. The unlucky party member ran outside to get the attention of the city watch, who merely observed until the troll was dead, then arrested Yagra and her bald-headed opponent, who was pretty badly hurt by that point. Durnan, the proprietor of the tavern and a former adventurer, leapt from behind the bar with a greatsword and engaged the troll, doing significant damage to it, aided by a number of party members, mostly using missile weapons like thrown daggers. The final blow was struck by the gnome critically hitting with a thrown dagger, getting the troll in the eye and taking him down.
So we ended up killing two guys pretty quickly despite having a conversation before play about how doing that in the city was a bad idea because you'd get arrested. Thankfully the troll's arrival seems to have wiped away that issue, as we could just blame the troll and stirges.
Durnan thanked us for the assist, and back in our seats we were approached by a flamboyant man named Volo. Most everyone knows Volo because is famous for writing travel guides (over the years the publishers of D&D have published a few books with titles that begin "Volo's Guide to..."). He hired us to find his missing friend Floon. Volo and Floon had been drinking (and gambling) at The Skewered Dragon the other night and since then Floon has not been seen. Volo provided little in the way of leads or clues, but he's paid us 10gp each up front with 100gp each when the job is done, and it never hurts to help a famous guy who writes books.
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